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We are an interdisciplinary group of digital humanists trained in research, education, design, art, and digital storytelling. We seek to use digital technology as a means to generate knowledge and connect communities with common interests.

We mediate between technological advances, their ethical considerations, cultural and social processes.

Based on a diagnosis that allows us to identify needs and interests, we design and execute multi-format digital projects for specific contexts.

We communicate, disseminate and publicize these projects: we think of specialized niches and new, broader audiences.

Work Lines

Academic

It includes projects developed for universities, research centers, museums, cultural centers, and schools, such as dissemination and publication of scholars, research and exhibition products, MOOCs, and face-to-face workshops related to the use of digital technology.

Corporate

It refers to projects developed for private companies, such as corporate social responsibility or organizational culture initiatives.

Independent projects

Those are born in the organization within the framework of digital storytelling and require funding.

We are flexible and critical of the interactions, relationships, and consequences that digital technology has brought to the world. We want to be spectators, analysts, and proponents of its use.

Projects

We design and develop projects that explore media, narratives, and languages of the digital universe, establishing a dialogue between different knowledge, dynamics, and audiences, enriching the collective construction of knowledge.

We want to be spectators, analysts, and proponents of its use.

Formats and media

Landing page

collects the laboratory's products through different analog and digital media.

Web sites and platforms

allow access to content and experiences resulting from the creative process.

Video art:

experimental videos that allow creative licenses to interpret the research from which they work.

Explanatory videos

offer information displayed with a variety of attractive audiovisual resources for the target audience.

Presentations

contain relevant information from the research in attractive designs for the target audience.

Interactive experiences

invite the user to perform actions that produce changes in the contents initially shown.

Interactive PDFs

documents that offer multi-format interactive contents, in which visuals are privileged for the communication of the results obtained in the research.

Timelines

show the evolution of the research/creative process.

360º images

allow an exploratory spatial experience of physical or virtual spaces.

Augmented reality applications:

display information on digital devices from markers in the physical space.

Participation in other spaces:

We have been invited to participate in different spaces with our projects, allowing us to deepen the bases that support our work in the Digital Humanities field.

DIGITAL HUMANITY IS NOT AN OXYMORON
Text about our foundational bases and first projects, published in the Colombian Network of Digital Humanities Blog.
https://redcolhdblog.wordpress.com/2020/07/30/humanidad-digital-lab/

EXPERIMENTING, CREATING AND RESEARCHING: A DIGITAL HUMANITIES LABORATORY.
Open virtual class of the Faculty of Arts and Humanities of the University of the Andes. We presented two of our projects: Urban Storytelling with literary critic and professor at the University of the Andes Mario Barrero, and Post-pandemic risks: violating rights on the Internet. An experiment in post-pandemic future storytelling about digital rights in Colombia.
https://www.youtube.com/watch?v=LpoPxfjetzo&t=1295s

DIGITAL HUMANITY. EXPERIMENTAL LABORATORY FROM DIGITAL HUMANITIES FOR RESEARCH/CREATION IN UNIANDES
Paper that presents the work in our co-creation laboratory within the category of research + creation in the academic context, published in the CIC Gazette of the Faculty of Arts and Humanities of the Universidad de Los Andes
https://facartes.uniandes.edu.co/cic/periodismo/que-hicimos-en-2020-lea-la-gaceta-del-centro-de-investigacion-y-creacion-cic-de-nuestra-facultad-edicion-pandemia/

Team

Elder Tobar

Communicator - Digital Humanist

Sandra Barrera

Artist - Digital Humanist

Luis Antonio Silva

Artist - Digital Humanist

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